Here's a list of the game's mapmodels in both OA 0.8.8 and OA SVN r951 versions. For more info about mapobjects check the mapmodels page.
Notice that some mapmodels may show missing textures in the editor but not in-game.
Mapmodel | Route/Filename | 088? | SVN? | Notes |
---|---|---|---|---|
models/desertfactory/objects_metal/ | ||||
barrel01.ase | Y | Y | Nicked from Nexuiz | |
barrel02.ase | Y | Y | Nicked from Nexuiz | |
barrel03.ase | Y | Y | Nicked from Nexuiz | |
models/desertfactory/structure_metal/ | ||||
cables01.ase | Y | Y | Nicked from Nexuiz | |
cables02.ase | Y | Y | Nicked from Nexuiz | |
cables03.ase | Y | Y | Nicked from Nexuiz | |
cables04.ase | Y | Y | Nicked from Nexuiz | |
ladder02.ase | Y | Y | Nicked from Nexuiz | |
models/map/ | ||||
forklift.md3 | Y | Y | Nicked from Nexuiz | |
models/mapobjects/am_icymap/ | ||||
am_it_firespot.ase | . | Y | Misleading name. It's a lamp. | |
am_it_foghat.ase | . | Y | ||
am_it_igloo.ase | . | Y | ||
models/mapobjects/am_neuflagbases/ | ||||
flagbase-*.ase | . | Y | Some new flagbases. Unlike those at the flagbase folder, these can be used without any worry. | |
models/mapobjects/am_skullodome/ | ||||
am_slipgatish.ase | . | Y | ||
models/mapobjects/banner/ | ||||
banner5.md3 | Y | Y | ||
models/mapobjects/blitzkrieg/ | ||||
lights_*.md3 | Y | Y | Seven models with only a texture difference. | |
models/mapobjects/cosmoflash/ | ||||
cholder1.md3 | Y | Y | ||
fountain1.md3 | Y | Y | ||
hand2.md3 | Y | Y | ||
menhir1.md3 | Y | Y | ||
menhir2.md3 | Y | Y | ||
teleporter3.md3 | Y | Y | ||
teleporter4-frame.md3 | Y | Y | ||
teleporter4-portal.md3 | Y | Y | ||
torch1.md3 | Y | Y | ||
models/mapobjects/czest2ctf/ | ||||
gargoyle.md3 | Y | Y | ||
lamphang.md3 | Y | Y | ||
models/mapobjects/dm5/ | ||||
dm5mdl.ase | Y | Y | ||
models/mapobjects/fan/ | ||||
fan.md3 | Y | Y | ||
models/mapobjects/flagbase/ | ||||
*-base.md3 | Y | Y | Three models used for Harvester/Overload's bases. Use not recommended. Better add the base entities team_*obelisk. | |
models/mapobjects/gaelevish/ | ||||
glvsh_lamp.ase | . | Y | ||
glvsh_pillar.ase | Y | Y | ||
glvsh_teleporter.ase | Y | Y | ||
glvsh_woodbrdg.ase | Y | Y | ||
pitborder.ase | Y | Y | ||
models/mapobjects/gargoyle/ | ||||
gargoyle.md3 | Y | Y | ||
models/mapobjects/hdr2/ | ||||
hdrnx-box1.md3 | Y | Y | ||
models/mapobjects/kit89-models/liz-statue/ | ||||
liz-statue.md3 | Y | Y | ||
models/mapobjects/lamp/ | ||||
lamp.ase | Y | Y | ||
models/mapobjects/lavaarena/ | ||||
lvrn_tibase.ase | Y | Y | ||
models/mapobjects/mcknlsh/ | ||||
mcknlsh_altar.ase | . | Y | ||
mcknlsh_flare.ase | . | Y | Misleading name. It's a fire torch. | |
models/mapobjects/out/ | ||||
grass1.md3 | Y | Y | ||
models/mapobjects/palmier/ | ||||
palm_leafs1.md3 | Y | Y | ||
palmier1.md3 | Y | Y | ||
palmier2.md3 | Y | Y | ||
models/mapobjects/q3dm6ish/ | ||||
q3dm6ish-pillar.ase | . | Y | ||
models/mapobjects/redish/ | ||||
biglight.ase | . | Y | ||
lightspot-*.ase | Y | Y | Several models with a slight texture change. Only one in OA 0.8.8. | |
models/mapobjects/teleporter/ | ||||
teleporter.md3 | Y | Y | ||
models/mapobjects/torch/ | ||||
torch.md3 | Y | Y | ||
torchnew.md3 | Y | Y | ||
models/mapobjects/underwrks/ | ||||
uw-bigcartel.ase | Y | Y | ||
uw-cartel.ase | Y | Y | ||
uw-lightspot.ase | Y | Y | ||
uw-lightspot_short.ase | Y | Y | ||
models/misc/ | ||||
telep.md3 | Y | Y | ||
models/sky/ | ||||
sky_island.md3 | . | Y | ||
skycrap.md3 | . | Y |
<< Previous (Appendix E1: Texture sets) | Mapping manual | (Appendix E3: Sound sets) Next >> |
---|