OpenArena
Register
Advertisement

Capture The FlagOne Flag CTFOverloadHarvesterEliminationCTF EliminationDouble Domination

Map Description[]

The map is the original spirit3ctfduel1 released for OA. It first came in the Map-Center OA Mappack.

This is a small CTF map originally designed for smaller-than-usual CTF games. Play this 2vs2 or, if you prefer lots of action, 3vs3.

This map consists of 2 bases in opposing buildings with a water area between them, in the center of the map. Each base has an upper entrance (via a jumppad in the center area) and a front entrance. Behind the front door, the path splits into 2 possible routes, the direct route and another one through the basement. So there are 3 ways to reach the flag.

Control over the central water area gives you access to a MH high up in the central room via an underwater teleporter. For the base defenders, each base holds a YA. Grabbing this requires that the defender drops down to the lowest level. RGs are found in the bases, but it takes some time to get them.

Weapons and items[]

Weapons[]

Weapon Count Location
W: 1
A: 1x Map center.
Grenade Launcher
Grenade Launcher
W: 2
Weapon: Bases, flag room.
Rocket Launcher
Rocket Launcher
W: 2
Weapon: Bases, flag room.
Lightning Gun
Lightning Gun
W: 2
Weapon: Bases, lower entrance.
W: 3
Weapon: 2 in bases, high up. 1 in center of map.
Plasma Gun
Plasma Gun
W: 1
Weapon: 1x center of map.

Items[]

Item Amount Where?
Megahealth 1 map center, high
Combat Armor 2 bases, lower flag room
Health Armor Powerup Holdable Rune

Tactics and strategy[]

  • Control over the central room helps a lot because it gives you access to MH. The RG offers good control over the jumppads in the central room.

Gallery[]

External links and references[]


CTF-based maps
am_lavactfam_lavactfxlam_mckinleyish2am_thornishcbctf1ctf_compromisectf_gate1ctf_inyardczest2ctfczest3ctfdeltahydronex2mlctf1betaoa_bases3oa_bases3plus3oa_bases3p3taoa_bases7oa_ctf2oa_ctf4ishoa_reptctf11oasago1oasago2oa_spirit3oa_thorps37ctf2ps9ctfpul1ctf
Advertisement