To-do list for OA3 regarding maps. For the rest of the assets, check OA3List. The list was lifted from the SVN.

Confirmed maps for testing are bolded.

Note: some links in this page may bring to the "OA3" section of official OpenArena forums. At the moment, that forum section is for registered users only.

Confirmed maps for testing Edit

The rest Edit

GPL'd maps Edit

Maps which were previously released under the GNU GPL.

  • aggressor - GPL'd Q1 third-party map, pretty common in FOSS shooters such as Nexuiz.
  • oa_bod - GPL'd Q3 third-party map: spirit3t2.

Remakes/tributes/"-ishes" Edit

Might need features to distinguish them from the originals, or replacements.

  • am_mckinleyish2 - Based on Quake/Q2 CTF's McKinley series.
  • am_oa3dm1 (formerly: am_galmevish*) Topic - Based on the Unreal series' maps Morbias, Gael and Leviathan.
  • am_spacecont - Based on UT/UT2004 third-party map DM-1on1-Contact.
  • am_thornish - Based on UT series' third-party maps CTF-Thorns*.
  • cbctf1 - Based on Q3A's q3ctf4.
  • delta - Based on Q3TA's mpteam6.
  • hydro-oa (formerly: hydronex*) Topic - Based on UT CTF-Hydro16/UT3 ma CTF-Hydrosis.
  • oa_ctf4ish - Based on Q3A's q3ctf4.
  • oa_reptctf11 - Based on Q3A's third-party map reptctf11.
  • oa_reptctf3 - Based on Q3A's third-party map reptctf3.
  • pxlfan - Based on Unreal map DmDeathFan.

Candidates for removal Edit

Older/alternative versions of current maps (thus bloating the final file size and adding nothing to the game) and experiments which might not be considered for OA3.

The rest: keep, remake or remove? Edit

These maps don't fall in any of the other categories.

External links Edit

See also Edit

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