(Fixed it a bit...) |
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* [http://www.alientrap.org/nexuiz/ Nexuiz] - everything GPL. |
* [http://www.alientrap.org/nexuiz/ Nexuiz] - everything GPL. |
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* [http://tuer.tuxfamily.org/ TUER] - code source under GPL, artworks without licence |
* [http://tuer.tuxfamily.org/ TUER] - code source under GPL, artworks without licence |
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==OSShooters somewhere between== |
==OSShooters somewhere between== |
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*Cube - Partly open source engine (network code is not, neither does the contents) |
*Cube - Partly open source engine (network code is not, neither does the contents) |
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==OpenSourceEngine but closed content== |
==OpenSourceEngine but closed content== |
Revision as of 19:16, 15 March 2008
ok, it is pretty hard to find shooters which are completely open source. So here's a list which should clear things up:
Real Open Source Shooters
- FreeDoom - everything modified BSD.
- Open Quartz - everything GPL.
- OpenArena - everything GPL.
- Nexuiz - everything GPL.
- TUER - code source under GPL, artworks without licence
- Tremulous - engine GPL, content mostly Creative Commons Attribution-ShareAlike.
- AssaultCube comes with full source code, available under a zlib like OpenSource license.
OSShooters somewhere between
- Cube - Partly open source engine (network code is not, neither does the contents)
OpenSourceEngine but closed content
These games use an Open Source game engine, but the content is only free as in beer, not freedom in the true sense of the word; they are effectively more like freeware games.
- AlienArena
- Warsow
- Argonium
- Revolution
- Sauerbraten aka Cube2
- World of Padman
and freeware (=non open source)
We'll just list them, as they are not important for our project:
Americas Army, F.E.A.R Combat, Wolfenstein: Enemy Territory, War Rock