OpenArena
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If you wish to ''force'' your players to respawn as soon as possible<ref>From players' perspective, the only action they can do to respawn "as soon as possible", is to already hold the fire button when the initial 2 secs wait ends. Recent OpenArena versions show a timer to inform players when respawning is available, so they can just click then and lose very little time.</ref>, you may set the variable to 1 (one second after the initial 2 secs wait); you if wish to let them stay dead as long as they wish, you may set it to 0 (no limit).
 
If you wish to ''force'' your players to respawn as soon as possible<ref>From players' perspective, the only action they can do to respawn "as soon as possible", is to already hold the fire button when the initial 2 secs wait ends. Recent OpenArena versions show a timer to inform players when respawning is available, so they can just click then and lose very little time.</ref>, you may set the variable to 1 (one second after the initial 2 secs wait); you if wish to let them stay dead as long as they wish, you may set it to 0 (no limit).
   
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Since OA 0.8.8, this may be used in conjunction with "respawn waves" (<tt>\g_respawntime</tt>, default value is 0) to force mutiple players to respawn temporally near. See ''[[#Respawning in waves|Respawning in waves]]'' section for more infos.
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Since OA 0.8.8, this may be used in conjunction with "respawn waves" (<tt>\g_respawntime</tt>) to force mutiple players to respawn temporally near. See ''[[#Respawning in waves|Respawning in waves]]'' section for more infos.
   
 
==Respawning in waves==
 
==Respawning in waves==
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